Maps
All the maps featured in OverwatchDLE, grouped by their game mode.
Core game
- AatlisA Flashpoint map in a sunlit Moroccan city of gardens, white stone and resort terraces, its street signs pointing to Marrakesh and Fez. Built tighter than the mode's first maps, and it shows.
- Antarctic PeninsulaA frozen research site where Mei's expedition story began. Control rounds rotate between the icebreaker ship, the labs and the dig site.
- Blizzard WorldA theme park celebrating Blizzard's own universes, from a Hearthstone tavern to a Nexus coaster. Attackers take the gates, then escort the payload deep into the park.
- BusanHome of MEKA and D.Va's squad. Control rounds sweep from a serene sanctuary through karaoke-lit downtown to the mech base.
- Circuit RoyalA grand prix circuit in Monte Carlo turned Escort route: casinos, chandeliers and merciless sniper sightlines.
- ColosseoRome's ancient amphitheatre anchors this Push map. Teams shove the TS-1 robot back and forth through sunlit Italian streets.
- DoradoFestival lights over a Mexican coastal town during the Festival de la Luz. The payload climbs winding streets toward the LumériCo power plant.
- EichenwaldeA ruined Bavarian castle town where Balderich von Adler and his Crusaders made their last stand. Attackers drive a battering ram through the castle gates.
- EsperançaA Portuguese port city painted in azulejo blues, built for Push. The TS-1 grinds through terraced streets that always feel slightly uphill.
- HanaokaA Clash battleground in Tokyo whose name means flower hill, built right beside Hanamura as the spiritual successor of the old Assault map. Five capture points, one long tug of war.
- HavanaSun-soaked Cuban streets where attackers escort a cargo of rum toward the old sea fort. Postcard looks, brutal final stretch.
- HollywoodMovie studio lots ruled by omnic director HAL-Fred Glitchbot. Teams fight from the red carpet through Western and sci-fi sets.
- IliosA sun-bleached Greek island town with a lighthouse, ancient ruins and that well, which the community rightly fears. A classic Control rotation.
- JunkertownThe scrap capital of the post-crisis Outback, ruled by the Junker Queen. Escorts push a booby-trapped hoard of treasure toward her Scrapyard.
- King's RowA Victorian London district whose omnic underclass lives beneath the streets. Take the plaza, then push the payload down into the Underworld.
- Lijiang TowerLucheng Interstellar's gleaming tower in China, with night markets and gardens between control rooms. Control rounds high above the city lights.
- MidtownNew York City's Midtown, hot dog carts and all. A Hybrid map pushing from the plaza into the great rail station.
- Neon JunctionA Hybrid map in a neon-drowned Tokyo district of arcades and gachapon shops, deep in Hashimoto territory: their tiger-branded skyscraper owns the skyline. Mind the train on the overpass; it does not brake for heroes.
- NepalSanctuaries carved into the Himalayas where the Shambali omnics seek enlightenment. Control points rotate between the village, the shrine and the sanctum.
- New Junk CityA Flashpoint sprawl of scrap, neon and bad decisions in the Australian wastes. Junker territory through and through.
- New Queen StreetToronto's streetcar district turned Push battleground. The TS-1 trundles past brick storefronts and a lot of civic pride.
- NumbaniThe City of Harmony, where humans and omnics built a shared future. The payload carries Doomfist's gauntlet, which tells you how well that is going.
- OasisA gleaming city of science in the Arabian desert, governed by its Ministries. Control rotates between University, Gardens and City Center.
- ParaísoRio de Janeiro's beachfront district, rebuilt after the Null Sector attack and soundtracked by Lúcio. The Hybrid route ends at his stage.
- RialtoVenetian canals wind through this Escort map, past the palazzo where Blackwatch's Retribution mission went wrong.
- Route 66The Deadlock Gang's dusty stretch of American highway, diner included. The payload rolls through the canyon straight into the gang's hideout.
- RunasapiA Push map high in the Peruvian Andes, where Illari's people built their villages into the cliffs above the clouds.
- SamoaControl rounds sweep a volcanic Pacific island, from beachfront to caldera rim. Mauga's home turf shows its teeth.
- Shambali MonasteryThe mountain monastery of the omnic Shambali order, former home of Zenyatta and Ramattra. A Push map of prayer wheels and precipices.
- SuravasaA Flashpoint map set in an Indian oasis city of gardens, bazaars and gilded shrines. Objectives flare from one district to the next.
- Throne of AnubisA Clash map descending into the Anubis temple complex, where the god program once stirred. Five points, one throne.
- Watchpoint: GibraltarWinston's old Overwatch base clinging to the Rock of Gibraltar. Attackers escort a rocket payload across the launch facility.
Stadium
- Arena VictoriaeA Stadium Control arena staged in the Colosseo's own fighting pit, where Vendetta earned her champion title; her silhouette still watches from the walls.
- GogadoroA Stadium Control arena set in a brand-new section of Busan, South Korea. Short rounds, quick resets, loud finishes.
- Place LacroixA Stadium Push arena in a new corner of Paris that carries the Lacroix family name from Widowmaker's story. Round-based fights under very French rooftops.
- Powder Keg MineA Stadium Payload Race arena dug into a Route 66 mining operation, on the Deadlock gang's home turf. The name keeps its promises.
- Redwood DamA Stadium Push arena around a hydroelectric dam among North American redwoods, its layout a rework of Watchpoint: Gibraltar. Verticality and chokepoints decide its rounds.
- Thames DistrictA Stadium Payload Race arena on London's riverfront, one neighbourhood over from King's Row and named for the Thames that runs through it.
- Wuxing University - Water CollegeA Stadium Control arena in the water college of Wuxing University in Chengdu, Wuyang's alma mater, with the other four element colleges on the horizon.
Arcade
- AyutthayaThai temple ruins and a riverside village host the game's signature Capture the Flag battles.
- Black ForestA misty German woodland scattered with the wrecks of old Bastion units. A tight Arcade arena for Elimination duels.
- CastilloA fortified bay town overlooking Dorado, hiding Los Muertos dens and Sombra's old hideout. Close-quarters Arcade fights on stacked balconies.
- Château GuillardWidowmaker's ancestral estate, grand and gothic, slowly sinking into its lake. A Deathmatch favourite of winding halls and balconies.
- Ecopoint: AntarcticaThe cramped Antarctic outpost where Mei entered cryostasis. An Elimination arena of tight corridors and colder history.
- KanezakaA Tokyo district of pottery kilns and neon at the foot of the Shimada estate, watched over by Kiriko. An Arcade Deathmatch alley-maze.
- MaleventoA cliffside Italian village of terracotta roofs and long sightlines over the sea. Deathmatch rounds spill through its terraces.
- NecropolisAna's old sniper nest above sunken Egyptian tombs. An Elimination arena fought under desert stars.
- PetraAncient sandstone ruins carved into desert cliffs around a deep excavation site. The signature competitive Deathmatch arena.
Assault (2CP)
- HanamuraThe Shimada clan's cherry-blossom estate and the series' signature legacy Assault map. Genji and Hanzo's story begins behind these gates.
- Horizon Lunar ColonyThe lunar research colony where Winston grew up, abandoned after the gorilla uprising. A legacy Assault map with Earth hanging in the sky.
- ParisA legacy Assault map along the Seine, from riverside cafés past the Cabaret Luna. Very beautiful, famously hard to attack.
- Temple of AnubisA legacy Assault map beneath the Giza plateau, guarding the vault of the god program Anubis behind two capture points.
- Volskaya IndustriesRussia's mech factory on a frozen lake, assembling Svyatogors for the fight against the omnium. A legacy Assault map crossed by moving assembly lines.